Archive for March, 2010


Following last weeks Project Management lecture I decided to have a look at some of the Wiki News pages that we had put up for approval.  Every single one of them was rejected. The main reason given was “Not News”. One however had something a little more detailed in its explanation.

The Wiki News entry of JailBait Productions very own Tom McParland was rejected and the following text was added.

‎ (BLAM! BLAM! iz ded. content was: ‘{{Notnews}} {{delete|Please put this “article” out of its misery.}} {{date|March 4, 2010}}

Very professional work there from the moderators at Wiki News.

It’s not really surprising that Wiki News  is a struggling site if this is the kind of levels of professionalism they are working to 😛

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I attempted to create my first wikinews post on the news that the new game within the Tomb Raider franchise will drop the Tomb Raider name. I found creating this post fairly easy as it has helpful hints throughout the site.

http://en.wikinews.org/wiki/Lara_Croft_and_the_Guardian_of_Light

As of time of post, the article is still under review however I am optimistic of it being accepted.

– Thomas McParland.

Ubisoft’s DRM system hacked?

Ubisoft’s recently announced Digital Rights Management system was hacked, says renowned games site Destructiod.

According to the article, the successful “murder” of the system was done by none other than the famed group ‘Skidrow’. The game that was submitted under their scalpel was “Silent Hunter 5”. The correct instructions posted in the .nfo file are:

Don’t use/install Ubisoft launcher, or block any connection to the internet.

Install game and copy crack, it’s that simple!”

Ubisoft’s DRM system is based on the concept that each user must have a constant contact with Internet in order to play the company’s products. Quite simply put, in order to even save your progress in the game, the user’s platform must be connected to Ubisoft’s servers at all times. If by any chance the Internet connection is lost, the game shuts down automatically.

In light of the announcement of the system, Ubisoft came under heavy fire from fans and critics alike. “The main reason for this righteous anguish”, says Peter Blackley, a 19-year old teenager from Ohio, “is the occasional inability for some of us to play on a computer with access to Internet. I like to play my games on my laptop, out in the open, where there is rarely a solid wireless network. And I won’t be able to do that if the system gets implemented in every damn game Ubisoft releases”.

But despite reports that Ubisoft’s PC DRM has been cracked, the European publisher has maintained that its unwarranted and unfair punishment of paying customers is still currently foolproof. Ubisoft has updated the DRM so that if the Internet connection drops and the game shuts down, it will always start at the point of kickery once it goes back online.

Only time will tell if this system gets accepted by the players or it will remain in history as one of Ubisoft’s most irrational decisions.

Source: http://www.destructoid.com/ubisoft-updates-pc-drm-claims-it-wasn-t-cracked-165793.phtml